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Old 08-16-2012, 10:56 AM   #1
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NVIDIA 660TI Reviews out!!

http://www.anandtech.com/show/6159/t...-660-ti-review

Looks like another cat amongst the pigeons....
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Old 08-16-2012, 11:21 AM   #2
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Haha, couple weeks after I buy my 560SE. The gods do indeed mock me... :<
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Old 08-16-2012, 11:42 AM   #3
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For specs so close to the 670, it doesnt come close to it in high level conditions (2560 res, high demanding games).
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Old 08-16-2012, 12:36 PM   #4
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For specs so close to the 670, it doesnt come close to it in high level conditions (2560 res, high demanding games).
The cards are crying for bandwidth.
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Old 08-16-2012, 12:41 PM   #5
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The cards are crying for bandwidth.
Its times like these that I love my 7950 running at 1440 resolution.

That 3GB memory, the bandwidth and the overclockability - combine that with the general market sentiment that Nvidia is the superior hardware - I couldn't be happier with my $280 odd 7950.
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Old 08-16-2012, 01:27 PM   #6
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Its times like these that I love my 7950 running at 1440 resolution.

That 3GB memory, the bandwidth and the overclockability - combine that with the general market sentiment that Nvidia is the superior hardware - I couldn't be happier with my $280 odd 7950.
If AMD wasn't horrible in the 3d gaming aspect, I'd consider them. Relying on Tri-Def for 3d support - which is nothing more than a driver wrapper (and as such more complications that can arise) - in comparison to support at driver level is just a headache that I'm not willing to take on. In a lot of games you have to completely disable DX11, run 32bit, disable shadows, etc to even make it work properly.
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Old 08-16-2012, 02:49 PM   #7
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The cards are crying for bandwidth.
When are we peons getting a full blown Kepler product?
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Old 08-16-2012, 03:31 PM   #8
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For specs so close to the 670, it doesnt come close to it in high level conditions (2560 res, high demanding games).
hence the $100 price difference. going to buy my wife one. she has a 550 ti and it's showing its age.
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Old 08-16-2012, 04:21 PM   #9
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7950 seems like the better deal, even more so when you factor in each cards overclocking capabilities.
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Old 08-16-2012, 04:27 PM   #10
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When are we peons getting a full blown Kepler product?
When AMD can actually physically give NVidia a reason to quit using mid-range products as their high-end.
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Old 08-16-2012, 05:16 PM   #11
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Ya, doesn't seem worth the bandwidth hit. The 670 is already very low, and they drop it even further for the 660Ti. I'd get the 670 instead.
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Old 08-16-2012, 05:30 PM   #12
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Ya, doesn't seem worth the bandwidth hit. The 670 is already very low, and they drop it even further for the 660Ti. I'd get the 670 instead.
In all honesty, by the end of the year we'll probably see the 670 at ~$300 anyway, if it even costs that much.

Although, the performance DOES meet where it should. Beats last generations high end consistently at a much lower power draw. I just think $300 is a bit much for it, but when it falls to the $250 range it'll be a VERY solid buy.
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Old 08-16-2012, 06:22 PM   #13
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http://www.anandtech.com/show/6159/t...-660-ti-review

Looks like another cat amongst the pigeons....
Thanks for the news post! Really nice card for $300.
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Old 08-16-2012, 06:43 PM   #14
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Going for about 320 most places I've seen.(Canada)
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Old 08-16-2012, 07:04 PM   #15
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Going for about 320 most places I've seen.(Canada)
For now - 2 things of interest though:

1) Supply - they're supposedly geared up for this release, so the "scarcity" cost we've seen in the 670/680 shouldn't be a factor here.

2) ATI Prices - I really am itching to see what happens here!
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Old 08-16-2012, 07:47 PM   #16
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In a lot of games you have to completely disable DX11, run 32bit, disable shadows, etc to even make it work properly.
Which games are these? Ive NEVER had to turn off any of those settings. At worst its having to turn off crossfire and even that isn't very common.
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Old 08-16-2012, 11:49 PM   #17
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Which games are these? Ive NEVER had to turn off any of those settings. At worst its having to turn off crossfire and even that isn't very common.
Are you playing in stereoscopic 3d? I can tell you FIRST HAND that if you are, and you're using AMD, it means you're using Tri-Def...

I'm assuming you didn't catch that part of my post, because if you did you wouldn't have mentioned CF at all. Why? TriDef doesn't support Multi-gpu. You can only use a single card under any conditions using triD.

Anyway, if you ARE using tridef and 3d, go ahead and load up Metro 2033. Load it up in DX11, you'll crash within minutes. Switch to DX9, it'll work fine. Try it with AA? Nope, no go.

Yes, both NVidia and AMD have games that you must disable settings, but the support is MUCH better on the NVidia side of things. We're talking a handful of working titles for AMD compared to literally HUNDREDS on nvidia's side. Also, NVidia generally fixes things pretty quickly, and if they don't helix does it for them. On the AMD side? Hell, they still haven't even fixed shadows in bulletstorm (they have to be disabled entirely), and it took them a year and a half just to get RE5 working in DX10.

Hence my statement, I will NOT go back to 2d gaming. Once you experience 3d, 2d just seems wrong. Between AMD and NVidia there is NO comparison in this area; AMD handed over their 3d to third parties (you actually have to buy tri-def's software to use 3d on AMD), NVidia does it all in their own drivers, and actually works with developers to have 3d vision working in their titles on release. I actually did a user review on this site for 3d vision, it's an entire different league quality wise compared to amd's current implementation.

People may think 3d is a fad because they saw a movie or two in 3d (and horrible 2d to 3d conversions at that), but anyone who's played proper games in 3d will tell you it's like playing an entirely different game.

Last edited by Dil-tech : 08-17-2012 at 12:09 AM.
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Old 08-17-2012, 11:04 AM   #18
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Are you playing in stereoscopic 3d? I can tell you FIRST HAND that if you are, and you're using AMD, it means you're using Tri-Def...

I'm assuming you didn't catch that part of my post, because if you did you wouldn't have mentioned CF at all. Why? TriDef doesn't support Multi-gpu. You can only use a single card under any conditions using triD.

Anyway, if you ARE using tridef and 3d, go ahead and load up Metro 2033. Load it up in DX11, you'll crash within minutes. Switch to DX9, it'll work fine. Try it with AA? Nope, no go.

Yes, both NVidia and AMD have games that you must disable settings, but the support is MUCH better on the NVidia side of things. We're talking a handful of working titles for AMD compared to literally HUNDREDS on nvidia's side. Also, NVidia generally fixes things pretty quickly, and if they don't helix does it for them. On the AMD side? Hell, they still haven't even fixed shadows in bulletstorm (they have to be disabled entirely), and it took them a year and a half just to get RE5 working in DX10.

Hence my statement, I will NOT go back to 2d gaming. Once you experience 3d, 2d just seems wrong. Between AMD and NVidia there is NO comparison in this area; AMD handed over their 3d to third parties (you actually have to buy tri-def's software to use 3d on AMD), NVidia does it all in their own drivers, and actually works with developers to have 3d vision working in their titles on release. I actually did a user review on this site for 3d vision, it's an entire different league quality wise compared to amd's current implementation.

People may think 3d is a fad because they saw a movie or two in 3d (and horrible 2d to 3d conversions at that), but anyone who's played proper games in 3d will tell you it's like playing an entirely different game.
hmmm.... do you lose half the brightness like you do in 3d movies? (due to polarized lenses)
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Old 08-17-2012, 12:34 PM   #19
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hmmm.... do you lose half the brightness like you do in 3d movies? (due to polarized lenses)
You lose around half the brightness with 3dvision 1, but 3d vision 2 fixes that problem. I game in a 100% controlled lighting environment with no windows at all, so the only light in the room comes from my monitor. As such, brightness isn't an issue, since the monitor is more than bright enough in a pitch black room.

I don't use polarized lenses though, 3d vision uses fully stereoscopic active shutter glasses.

This set up is part of the reason I bought my i7 set up from you.
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Old 08-19-2012, 07:17 PM   #20
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You lose around half the brightness with 3dvision 1, but 3d vision 2 fixes that problem. I game in a 100% controlled lighting environment with no windows at all, so the only light in the room comes from my monitor. As such, brightness isn't an issue, since the monitor is more than bright enough in a pitch black room.

I don't use polarized lenses though, 3d vision uses fully stereoscopic active shutter glasses.

This set up is part of the reason I bought my i7 set up from you.
nice! i hate the shutter ones. i might have to give 3d vision a try!
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